Category: Game Development
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Character Backpack Prop
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For this project I was provided with a concept to model from. The process for the final product was completed in five stages. 01 – Low Poly Block Out This stage was completed in Maya with special attention to the number of vertices used and with good topology for use in a game engine. This…
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Grocery Gauntlet
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3D Multiplayer Battle Royale in Unreal Engine 4 Leading production of 3D mesh assets for levels / environment needs. Click here to see more of the project >>