Please note: The tree designs and shield are not my concepts. The tree concept is borrowed from the amazing: Camelot Unchained – Forest Golden Charm Tree. The shield concept is borrowed from the amazing: Camelot Unchained – Authurian Shields shields_wip_1200.
This scene was assembled, lit, and rendered using Arnold in Maya.
For detailed breakdowns of my process on the creation of the assets featured here, please see:
>> Environment Prop Assets – Modeling Examples
For detailed break down of the trees, rocks, dirt, grass, and foliage elements.
>> Shield – Prop Modeling Example
For detailed break down of the shield prop.