Environment – Modeling Example

Please note: The tree designs and shield are not my concepts. The tree concept is borrowed from the amazing: Camelot UnchainedForest Golden Charm Tree. The shield concept is borrowed from the amazing: Camelot UnchainedAuthurian Shields shields_wip_1200.


This scene was assembled, lit, and rendered using Arnold in Maya.

For detailed breakdowns of my process on the creation of the assets featured here, please see:

>> Environment Prop Assets – Modeling Examples

For detailed break down of the trees, rocks, dirt, grass, and foliage elements.

>> Shield – Prop Modeling Example

For detailed break down of the shield prop.